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Texturing Character Lab session

Events
September 7, 2018

Huge thanks to MPC Film’s Character Lab team – especially to Peter Aversten, Lead Texture Artist, Rebecca Melander, Head of Assets and The Foundry for an awesome talk on texturing as part of our Character Lab session series.

In MPC Film’s third Character Lab session, Peter gave a live demonstration using the Foundry’s 3D Texture software, Mari and offered a rare look at MPC Film’s method of character development, demonstrating the process of texturing using characters from Ghost in the Shell and The Dark Tower.

Additional dates in September to be released, so watch this space…

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